Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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更新:11月21日 @ 14時11分
更新者:SGT. Shorty

Changed:

- Uniforms now have no pockets when not equipped, as it is now in the main mod.

更新:11月11日 @ 14時44分
更新者:SGT. Shorty

Changed:

- Black Ops Rigging has extended grace period after equipping, as to help with laggier servers.

更新:11月8日 @ 7時17分
更新者:SGT. Shorty

Changed:

- Same general changes as base Enhanced Armaments

- Black-Ops Equipment, such as the Heavy Engagement Panels, require the Combat Rig to be worn, otherwise falling off the wearer.

更新:9月30日 @ 14時35分
更新者:SGT. Shorty

Fixed:

- Occult Combat Regalia now responds to Husk Symbiosis and Infection individually.

更新:8月20日 @ 14時15分
更新者:SGT. Shorty

Let's try this again.

Changed:

- See Previous Changelog

更新:8月19日 @ 16時54分
更新者:SGT. Shorty

Fixed:

- Renegade Chemthrower has a Combat Priority, set low for better or for worse.

更新:8月9日 @ 11時29分
更新者:SGT. Shorty

Fixed:

- Security job having higher health than other jobs.
Fixed it for EHA a while back, forgot to check this one, mb chief, I'll look into other patches in a minute.

Changed:

- Suppressed Weapons resound and resprites.

更新:8月6日 @ 10時55分
更新者:Micheny

John Enhanced Armaments time.

Resprited and resounded Coalition "Black Ops" weapons

更新:7月3日 @ 17時19分
更新者:SGT. Shorty

Changed:

- Reworked Prototype Assault Shotgun. Welcome Back.

更新:6月19日 @ 13時17分
更新者:SGT. Shorty

Fixed:

- Integrated scopes being fussy.

- Semi-Auto Rifle missing an integrated scope.