Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Actualización: 22 NOV 2023 a las 12:10 p. m.

Fixed:

- Toolbox had an improper reference for an ingredient

Actualización: 19 NOV 2023 a las 3:28 p. m.

Fixed:

- Heavy Blaster Cell recipe requiring exactly 1/4th of a fulgurium chunk.


Changed:

- Combat Medic Helmet battery efficiency increased.

Actualización: 18 NOV 2023 a las 5:41 p. m.

Fixed:

- Black-Ops Spawning with an invalid ammo type.


Changed:

- Black-Ops Heavy SMG Reworked.

Actualización: 17 NOV 2023 a las 3:30 p. m.

Changed:

- Renegade S2 Uniform had more pockets than base.

Actualización: 16 NOV 2023 a las 2:48 p. m.

Fixed:

- Haz-Op suit not having CBRN Properties


Changed:

- Heavy Chemthrower damage reduced considerably.

Actualización: 3 NOV 2023 a las 4:13 p. m.

Changed:

- More specific tag for Exoskeleton to hold an NT Surgery Table.

- Timed Explosive Detonator beeps faster at T-5s, as an additional warning.

Actualización: 27 OCT 2023 a las 5:11 p. m.

Should be the last update for today

Fixed:

- Prototype SBR no longer uses missing sounds

Actualización: 27 OCT 2023 a las 1:35 p. m.

Fixed:

- me being a doofus (WIP)

- Trenchcoat had an improper recipe, now only sold.

Actualización: 27 OCT 2023 a las 1:32 p. m.

Added:

- Trenchcoat, with genuine thresher leather.
(Note: If you admin revive someone mid-game when they died wearing it, they will have the jigglebone attached to that character permanently for the round. This is something I cannot fix.)

- Prototype Precision Rifle

Fixed:

- Service Repeater sound fixed.

- Few other things I forgot to list for myself.

Actualización: 22 OCT 2023 a las 1:00 p. m.

Added;

- Combat Medic Uniforms, Style 2.

Changed:

- Some Descriptions.