Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
Viser 111–120 av 181 bidrag
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Oppdatering: 19. okt. 2023 @ 12.01

Little bit of flavor
Added:

- Prototype 10mm SMG w/ Underbarrel system

- Renegade LMG

- 8-Gauge ammo type: Incendiary

- Admin Book for general skill gain.

Changed:

- Ammo changed to reflect new vanilla system, though since most of them are specialized, it's only a change in powder.

Fixed:

- Style 2 Uniforms now reflect their counterparts' stats, as I didn't fix them before I started working on the update.

The rest, if any, I forgor.

Oppdatering: 13. okt. 2023 @ 13.43

Added:

- New Mechanic Loadout, Quartermaster

Fixed:

- Pocket Fire Extinguishers outputting more materials than used to build.

Oppdatering: 8. okt. 2023 @ 12.35

Changed;

- Nerfed BO Uniform protection levels

Oppdatering: 5. okt. 2023 @ 14.15

Fixed:

- Name for the Renegade Style 2 Corrected.
Renegade Uniform -> Renegade Combat Fatigues

Oppdatering: 4. okt. 2023 @ 12.31

Updating with EHA, but an hour late.

Changed:

- Style 2 Sprites upgraded with new base uniform textures.

- Weapons spawning at more refined levels, specifically the 10mm family, and RCGL, which are no longer able to spawn on Campaign Start, though still appear early game.

Oppdatering: 1. okt. 2023 @ 13.23

Sorry, minor problem with tags & missing fab recipe. I think I got it now.

Oppdatering: 1. okt. 2023 @ 13.16

Added:

- Engineering Overalls (Old EHA Engineering Suit) Reimagined, and with a Style 2.

Oppdatering: 1. okt. 2023 @ 10.18

Changes:

- Minor clerical tweaks on a couple of weapons.
Waterlogged Assault Pistol -> The Wanderer (+Description Change)
Coalition Suppressed Assault Pistol -> Covert Assault Pistol

Oppdatering: 29. sep. 2023 @ 12.14

Changed:

- Gave the Coalition Assault Shotgun a glow-up. No functional stats changed.

Oppdatering: 24. sep. 2023 @ 16.43

Minor little update

Changed:

- Black-Ops "Sapper" and "Heavy" equipment have been given more distinctiveness cosmetically.