Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Mis à jour le : 1 juin à 8h32

Changed:

- New Sprites for SBR and Pistong

- Engineering Overalls can no longer stack indefinitely with one-another.

- Other fixes I forgot due to letting them sit for too long.

Mis à jour le : 15 mai à 5h08

Changed:

- Chemthrowers & Fuel cost increased, and when they show up in stores.

- I forgot what was changed before, and unsure if anything else was changed.

Mis à jour le : 28 avr. à 12h45

Added:

- New blaster cell: Overcharged.
Less shots, but more devastating. Do not stand too close to the point of impact.

Mis à jour le : 12 avr. à 19h01

Fixed:

- Missing Text and fab recipes.

Mis à jour le : 12 avr. à 18h50

Added:

- Cluster Munitions; Bouquet of Grenades, Bundle of Pipebombs, and Lure Cluster Grenades.

- Unidentifiable Heavy Carrier Rig, a rare findable armor set.

Fixed:

- Some mixels on the Helmets

Mis à jour le : 11 avr. à 11h50

Changed:

-Leverguns now openly work with Captain Talents.
Upon learning that Leverguns have been benefitting from Captain skills, I have decided to fix the bugs related and override the text to accomodate.

Mis à jour le : 7 avr. à 13h44

Changed:

- Renegade Assault Shotgun resprited.

Mis à jour le : 6 avr. à 9h54

Changed:

- Some sprite fixes and changes.

Mis à jour le : 3 avr. à 13h36

Changed:

- Adapted to new EHA model

- Patrol Cap sprite detail improved.

Mis à jour le : 1 avr. à 13h38

Changes:

- Marksman-grade weapons now benefit from the Rifleman perk.