Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Mis à jour le : 23 févr. à 8h31

Added:

- Basics of CQC, a vintage "Gauntlet" variant that gives full-body resistance to the wearer, but lacks any other defensive qualities.

Fixed:

- Some wearables were improperly tagged, making them not able to spawn naturally.

Mis à jour le : 20 févr. à 11h36

Fixed:

- Minor skill/protection disparity between Style 1 & 2 Medic Fatigues.

Mis à jour le : 17 févr. à 13h19

Fixed:

- Hopefully fixed the Bandage Gauntlets lag spike after fixing the legacy identifier (That it never told me was a legacy identifier.)

Mis à jour le : 16 févr. à 10h49

Fixed:

- Svoloch taking more than one magazine, as it had some residual code from back when it took individual rounds.

Mis à jour le : 6 févr. à 16h51

Fixed:

- Formal Complaint will now set off 40mm, instead "Dudding" them. I don't know how this happened, but it's fixed.

Mis à jour le : 27 janv. à 17h12

Added:

- Converted SMG, a common vintage in 5.56x45.

Mis à jour le : 26 janv. à 7h46

Changed:

- New tags on backpacks (Native Mod Compatability)

- Combat Fatigues have a slight speed bonus, Medic Fatigues got half. Better for bearing weight without feeling the bulk.

Mis à jour le : 11 janv. à 11h21

Added:

- Brawler’s Attire, an uncommon clothing item with a low chance to show up alongside normal attire.

Changed:

- Weapons Adjusted for best Gauge Kit interaction

- Minor adjustments and refinements

- Assault Submachine Guns now have their abreviation fully drawn out.

Mis à jour le : 1 janv. à 12h32

Fixed:

- Weapons now have their barrelpos improved, as to reduce the headache of being barrel stuffed an extra foot away than your should.

Mis à jour le : 28 déc. 2024 à 9h49

Added:

- Cultivator's Omen, a Husk Cultist weapon.