Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
Näytetään 11–20 / 180
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Päivitys: 1.6. klo 8.32
tekijältä SGT. Shorty

Changed:

- New Sprites for SBR and Pistong

- Engineering Overalls can no longer stack indefinitely with one-another.

- Other fixes I forgot due to letting them sit for too long.

Päivitys: 15.5. klo 5.08
tekijältä SGT. Shorty

Changed:

- Chemthrowers & Fuel cost increased, and when they show up in stores.

- I forgot what was changed before, and unsure if anything else was changed.

Päivitys: 28.4. klo 12.45
tekijältä SGT. Shorty

Added:

- New blaster cell: Overcharged.
Less shots, but more devastating. Do not stand too close to the point of impact.

Päivitys: 12.4. klo 19.01
tekijältä SGT. Shorty

Fixed:

- Missing Text and fab recipes.

Päivitys: 12.4. klo 18.50
tekijältä SGT. Shorty

Added:

- Cluster Munitions; Bouquet of Grenades, Bundle of Pipebombs, and Lure Cluster Grenades.

- Unidentifiable Heavy Carrier Rig, a rare findable armor set.

Fixed:

- Some mixels on the Helmets

Päivitys: 11.4. klo 11.50
tekijältä SGT. Shorty

Changed:

-Leverguns now openly work with Captain Talents.
Upon learning that Leverguns have been benefitting from Captain skills, I have decided to fix the bugs related and override the text to accomodate.

Päivitys: 7.4. klo 13.44
tekijältä SGT. Shorty

Changed:

- Renegade Assault Shotgun resprited.

Päivitys: 6.4. klo 9.54
tekijältä SGT. Shorty

Changed:

- Some sprite fixes and changes.

Päivitys: 3.4. klo 13.36
tekijältä SGT. Shorty

Changed:

- Adapted to new EHA model

- Patrol Cap sprite detail improved.

Päivitys: 1.4. klo 13.38
tekijältä SGT. Shorty

Changes:

- Marksman-grade weapons now benefit from the Rifleman perk.