Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Обновление: 1 июн в 8:32
автор: SGT. Shorty

Changed:

- New Sprites for SBR and Pistong

- Engineering Overalls can no longer stack indefinitely with one-another.

- Other fixes I forgot due to letting them sit for too long.

Обновление: 15 мая в 5:08
автор: SGT. Shorty

Changed:

- Chemthrowers & Fuel cost increased, and when they show up in stores.

- I forgot what was changed before, and unsure if anything else was changed.

Обновление: 28 апр в 12:45
автор: SGT. Shorty

Added:

- New blaster cell: Overcharged.
Less shots, but more devastating. Do not stand too close to the point of impact.

Обновление: 12 апр в 19:01
автор: SGT. Shorty

Fixed:

- Missing Text and fab recipes.

Обновление: 12 апр в 18:50
автор: SGT. Shorty

Added:

- Cluster Munitions; Bouquet of Grenades, Bundle of Pipebombs, and Lure Cluster Grenades.

- Unidentifiable Heavy Carrier Rig, a rare findable armor set.

Fixed:

- Some mixels on the Helmets

Обновление: 11 апр в 11:50
автор: SGT. Shorty

Changed:

-Leverguns now openly work with Captain Talents.
Upon learning that Leverguns have been benefitting from Captain skills, I have decided to fix the bugs related and override the text to accomodate.

Обновление: 7 апр в 13:44
автор: SGT. Shorty

Changed:

- Renegade Assault Shotgun resprited.

Обновление: 6 апр в 9:54
автор: SGT. Shorty

Changed:

- Some sprite fixes and changes.

Обновление: 3 апр в 13:36
автор: SGT. Shorty

Changed:

- Adapted to new EHA model

- Patrol Cap sprite detail improved.

Обновление: 1 апр в 13:38
автор: SGT. Shorty

Changes:

- Marksman-grade weapons now benefit from the Rifleman perk.