Garry's Mod
TFA Counter-Strike: Online 2 [Redux]
Se afișează 1-8 din 8 intrări
Actualizare: 17 nov. @ 15:04

Small update!

Crowbar holster animation removed
T65K1's shell eject orientation fixed
Removed all *.sw.vtx files, they're completely useless and don't serve a purpose. This saves ~16 MB.

Actualizare: 29 oct. @ 9:44

This is a small update focused on making explosives deal damage to striders and the like.

Now all weapons with explosive rounds runs it's own entity with custom effects instead tfa_exp_contact and can deal damage to Striders, Hunter Choppers, Gunships and Combine Turrets
Changed name of AK47 and M4A1 Flash on Monster*
Changed name of Plus weapons on Gold*
Changed name of AK-47 Old and M4A1 Tan on Special*

* - according to wiki

Actualizare: 24 oct. @ 17:51

Disabled holsters for missed weapons
Damage rebalanced
DefaultClip rebalanced
Slightly nerfed RPM for MAC-10
Increased RPM for Galil & M249

Actualizare: 24 aug. @ 11:28

Fixed Galil's damage being unintentionally high

Actualizare: 22 aug. @ 23:54

Potentially fixed replacing blood particles. Let us know if this doesn't work!

Actualizare: 21 aug. @ 15:31

Another C4 Hotfix regarding internal logic

Actualizare: 21 aug. @ 13:53

Fixed some oversights regarding the C4, whoops

Actualizare: 21 aug. @ 13:10