Garry's Mod

Garry's Mod

TFA Counter-Strike: Online 2 [Redux]
Viser 1–8 av 8 bidrag
Oppdatering: 17. nov. @ 15.04

Small update!

Crowbar holster animation removed
T65K1's shell eject orientation fixed
Removed all *.sw.vtx files, they're completely useless and don't serve a purpose. This saves ~16 MB.

Oppdatering: 29. okt. @ 9.44

This is a small update focused on making explosives deal damage to striders and the like.

Now all weapons with explosive rounds runs it's own entity with custom effects instead tfa_exp_contact and can deal damage to Striders, Hunter Choppers, Gunships and Combine Turrets
Changed name of AK47 and M4A1 Flash on Monster*
Changed name of Plus weapons on Gold*
Changed name of AK-47 Old and M4A1 Tan on Special*

* - according to wiki

Oppdatering: 24. okt. @ 17.51

Disabled holsters for missed weapons
Damage rebalanced
DefaultClip rebalanced
Slightly nerfed RPM for MAC-10
Increased RPM for Galil & M249

Oppdatering: 24. aug. @ 11.28

Fixed Galil's damage being unintentionally high

Oppdatering: 22. aug. @ 23.54

Potentially fixed replacing blood particles. Let us know if this doesn't work!

Oppdatering: 21. aug. @ 15.31

Another C4 Hotfix regarding internal logic

Oppdatering: 21. aug. @ 13.53

Fixed some oversights regarding the C4, whoops

Oppdatering: 21. aug. @ 13.10