Garry's Mod

Garry's Mod

TFA Counter-Strike: Online 2 [Redux]
Ergebnisse 1–8 von 8
Update: 17. Nov. um 15:04
von Global

Small update!

Crowbar holster animation removed
T65K1's shell eject orientation fixed
Removed all *.sw.vtx files, they're completely useless and don't serve a purpose. This saves ~16 MB.

Update: 29. Okt. um 9:44
von Global

This is a small update focused on making explosives deal damage to striders and the like.

Now all weapons with explosive rounds runs it's own entity with custom effects instead tfa_exp_contact and can deal damage to Striders, Hunter Choppers, Gunships and Combine Turrets
Changed name of AK47 and M4A1 Flash on Monster*
Changed name of Plus weapons on Gold*
Changed name of AK-47 Old and M4A1 Tan on Special*

* - according to wiki

Update: 24. Okt. um 17:51
von Global

Disabled holsters for missed weapons
Damage rebalanced
DefaultClip rebalanced
Slightly nerfed RPM for MAC-10
Increased RPM for Galil & M249

Update: 24. Aug. um 11:28
von Global

Fixed Galil's damage being unintentionally high

Update: 22. Aug. um 23:54
von Global

Potentially fixed replacing blood particles. Let us know if this doesn't work!

Update: 21. Aug. um 15:31
von Global

Another C4 Hotfix regarding internal logic

Update: 21. Aug. um 13:53
von Global

Fixed some oversights regarding the C4, whoops

Update: 21. Aug. um 13:10
von Global