Garry's Mod

Garry's Mod

Physics Crash Guard
Menampilkan1-10 dari 15 kiriman
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Pembaruan: 1 Nov @ 2:33pm
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update the slider's min/max in the settings [github.com]

Pembaruan: 1 Nov @ 2:27pm
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how could i forget... [github.com]

Pembaruan: 1 Nov @ 6:43am
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src: fine-tuning

Pembaruan: 31 Okt @ 7:14am
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Rework, refresh

* Naming conventions affairs (variables, filenames, system), refactoring
* Some rewording
* Improve, retool logic, implementations. Reconsider some parts of the code
* Micro-optimization
* Minor stuff

Pembaruan: 3 Agu @ 5:58am
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Refresh the code

Pembaruan: 22 Jun @ 4:17am
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Repair the addon

+ Divide initial `g_flHangDetection` by 1000 as was intended
+ Move physcrashguard_hangdetection-ConVar and physcrashguard.IsThereHang() to server-side

Pembaruan: 6 Jun @ 4:57am
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Medium update

+ Refactor
+ Further optimization
+ Fixed checks in the physics iterator
+ Feature: Freeze dupes on paste

Pembaruan: 16 Nov 2024 @ 5:32am
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Quick clarification

Pembaruan: 16 Nov 2024 @ 5:19am
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Major Update
  • Improved detection and resolving logic
  • Better way of handling ragdolls
  • Gradual unfreezing
  • Added option for deleting problematic object
  • Added settings to the Spawn Menu

Pembaruan: 11 Jul 2024 @ 3:12am
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Minor change