Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Breakable Polearms
Εμφάνιση 1-10 από 10 καταχωρίσεις
Ενημέρωση: 13 Νοε 2024 στις 7:18

Changed the polearm HP multiplier settings to use floating values.

Ενημέρωση: 4 Οκτ 2024 στις 4:04

Polearms now have a base HP of 500.

Ενημέρωση: 10 Σεπ 2024 στις 5:17

Higher relative movement speed no longer deals additional damage to polearms (damage to polearms is now calculated from both damage inflicted and damage absorbed by armor).
Polearms' hit points are now calculated based on their handling using a logarithmic scale instead of a linear scale.
Fixed a bug where a polearm's hit points could decrease if its usage was changed.
Refactored the code.

Ενημέρωση: 1 Σεπ 2024 στις 3:28

Fixed a bug where a polearm's hit points percentage could be higher than 100%.

Ενημέρωση: 30 Αυγ 2024 στις 7:07

Fixed a bug where the HP of polearms could increase.
Greatly decreased the damage dealt to polearms when hitting a shield or entity.

Ενημέρωση: 26 Μαϊ 2024 στις 9:54

Improved localization slightly.

Ενημέρωση: 16 Φεβ 2024 στις 10:03

Added a MCM setting to deal damage to polearms above a minimum length.
Removed the Japanese localization.

Ενημέρωση: 27 Ιαν 2024 στις 10:15

Fixed a bug where polearms did not break if the multiplier for damage to polearms was less than 1.
Updated for UIExtenderEx 2.9.

Ενημέρωση: 15 Δεκ 2023 στις 20:31

Updated for Bannerlord 1.2.7.

Ενημέρωση: 11 Νοε 2023 στις 19:47

Minor changes.