Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Breakable Polearms
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 13 Kas 2024 @ 7:18
Güncelleyen: order_without_power

Changed the polearm HP multiplier settings to use floating values.

Güncelleme: 4 Eki 2024 @ 4:04
Güncelleyen: order_without_power

Polearms now have a base HP of 500.

Güncelleme: 10 Eyl 2024 @ 5:17
Güncelleyen: order_without_power

Higher relative movement speed no longer deals additional damage to polearms (damage to polearms is now calculated from both damage inflicted and damage absorbed by armor).
Polearms' hit points are now calculated based on their handling using a logarithmic scale instead of a linear scale.
Fixed a bug where a polearm's hit points could decrease if its usage was changed.
Refactored the code.

Güncelleme: 1 Eyl 2024 @ 3:28
Güncelleyen: order_without_power

Fixed a bug where a polearm's hit points percentage could be higher than 100%.

Güncelleme: 30 Ağu 2024 @ 7:07
Güncelleyen: order_without_power

Fixed a bug where the HP of polearms could increase.
Greatly decreased the damage dealt to polearms when hitting a shield or entity.

Güncelleme: 26 May 2024 @ 9:54
Güncelleyen: order_without_power

Improved localization slightly.

Güncelleme: 16 Şub 2024 @ 10:03
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Added a MCM setting to deal damage to polearms above a minimum length.
Removed the Japanese localization.

Güncelleme: 27 Oca 2024 @ 10:15
Güncelleyen: order_without_power

Fixed a bug where polearms did not break if the multiplier for damage to polearms was less than 1.
Updated for UIExtenderEx 2.9.

Güncelleme: 15 Ara 2023 @ 20:31
Güncelleyen: order_without_power

Updated for Bannerlord 1.2.7.

Güncelleme: 11 Kas 2023 @ 19:47
Güncelleyen: order_without_power

Minor changes.