Space Engineers
ToolCore
Показані результати 1–10 із 122
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Оновлено: 14 листоп. о 10:36
автор: BDCarrillo

Оновлено: 14 листоп. о 7:42
автор: BDCarrillo

Оновлено: 13 листоп. о 18:07
автор: BDCarrillo

Оновлено: 8 листоп. о 7:36
автор: BDCarrillo

Оновлено: 23 жовт. о 14:39
автор: BDCarrillo

Оновлено: 23 жовт. о 11:00
автор: BDCarrillo

More cylinder bugfixes

Оновлено: 21 жовт. о 13:42
автор: BDCarrillo

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Оновлено: 20 жовт. о 18:57
автор: BDCarrillo

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Оновлено: 15 серп. о 19:07
автор: BDCarrillo

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Оновлено: 10 серп. о 20:21
автор: BDCarrillo

- Fix sphere RayHit AV and def reference to CanBeHarvested