Space Engineers

Space Engineers

ToolCore
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更新于:11 月 14 日 上午 10:36
作者:BDCarrillo

更新于:11 月 14 日 上午 7:42
作者:BDCarrillo

更新于:11 月 13 日 下午 6:07
作者:BDCarrillo

更新于:11 月 8 日 上午 7:36
作者:BDCarrillo

更新于:10 月 23 日 下午 2:39
作者:BDCarrillo

更新于:10 月 23 日 上午 11:00
作者:BDCarrillo

More cylinder bugfixes

更新于:10 月 21 日 下午 1:42
作者:BDCarrillo

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

更新于:10 月 20 日 下午 6:57
作者:BDCarrillo

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

更新于:8 月 15 日 下午 7:07
作者:BDCarrillo

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

更新于:8 月 10 日 下午 8:21
作者:BDCarrillo

- Fix sphere RayHit AV and def reference to CanBeHarvested