Space Engineers

Space Engineers

ToolCore
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Aggiornamento: 14 nov, 10:36

Aggiornamento: 14 nov, 7:42

Aggiornamento: 13 nov, 18:07

Aggiornamento: 8 nov, 7:36

Aggiornamento: 23 ott, 14:39

Aggiornamento: 23 ott, 11:00

More cylinder bugfixes

Aggiornamento: 21 ott, 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Aggiornamento: 20 ott, 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Aggiornamento: 15 ago, 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Aggiornamento: 10 ago, 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested