Space Engineers

Space Engineers

ToolCore
1–10/122 bejegyzés mutatása
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Frissítés: nov. 14. @ 10:36
BDCarrillo által

Frissítés: nov. 14. @ 7:42
BDCarrillo által

Frissítés: nov. 13. @ 18:07
BDCarrillo által

Frissítés: nov. 8. @ 7:36
BDCarrillo által

Frissítés: okt. 23. @ 14:39
BDCarrillo által

Frissítés: okt. 23. @ 11:00
BDCarrillo által

More cylinder bugfixes

Frissítés: okt. 21. @ 13:42
BDCarrillo által

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Frissítés: okt. 20. @ 18:57
BDCarrillo által

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Frissítés: aug. 15. @ 19:07
BDCarrillo által

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Frissítés: aug. 10. @ 20:21
BDCarrillo által

- Fix sphere RayHit AV and def reference to CanBeHarvested