Space Engineers

Space Engineers

ToolCore
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Opdatering: 14. nov. kl. 10:36

Opdatering: 14. nov. kl. 7:42

Opdatering: 13. nov. kl. 18:07

Opdatering: 8. nov. kl. 7:36

Opdatering: 23. okt. kl. 14:39

Opdatering: 23. okt. kl. 11:00

More cylinder bugfixes

Opdatering: 21. okt. kl. 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Opdatering: 20. okt. kl. 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Opdatering: 15. aug. kl. 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Opdatering: 10. aug. kl. 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested