Space Engineers

Space Engineers

ToolCore
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Uppdatering: 14 nov @ 10:36

Uppdatering: 14 nov @ 7:42

Uppdatering: 13 nov @ 18:07

Uppdatering: 8 nov @ 7:36

Uppdatering: 23 okt @ 14:39

Uppdatering: 23 okt @ 11:00

More cylinder bugfixes

Uppdatering: 21 okt @ 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Uppdatering: 20 okt @ 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Uppdatering: 15 aug @ 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Uppdatering: 10 aug @ 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested