Space Engineers

Space Engineers

ToolCore
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Actualización: 14 NOV a las 10:36

Actualización: 14 NOV a las 7:42

Actualización: 13 NOV a las 18:07

Actualización: 8 NOV a las 7:36

Actualización: 23 OCT a las 14:39

Actualización: 23 OCT a las 11:00

More cylinder bugfixes

Actualización: 21 OCT a las 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Actualización: 20 OCT a las 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Actualización: 15 AGO a las 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Actualización: 10 AGO a las 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested