Space Engineers

Space Engineers

ToolCore
Ergebnisse 1–10 von 122
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Update: 14. Nov. um 10:36

Update: 14. Nov. um 7:42

Update: 13. Nov. um 18:07

Update: 8. Nov. um 7:36

Update: 23. Okt. um 14:39

Update: 23. Okt. um 11:00

More cylinder bugfixes

Update: 21. Okt. um 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Update: 20. Okt. um 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Update: 15. Aug. um 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Update: 10. Aug. um 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested