Space Engineers
ToolCore
Показване на 1 — 10 от 122 постъпления
< 1  2  3 ... 13 >
Обновление: 14 ноем. в 10:36

Обновление: 14 ноем. в 7:42

Обновление: 13 ноем. в 18:07

Обновление: 8 ноем. в 7:36

Обновление: 23 окт. в 14:39

Обновление: 23 окт. в 11:00

More cylinder bugfixes

Обновление: 21 окт. в 13:42

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Обновление: 20 окт. в 18:57

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Обновление: 15 авг. в 19:07

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Обновление: 10 авг. в 20:21

- Fix sphere RayHit AV and def reference to CanBeHarvested