Space Engineers
ToolCore
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Обновление: 14 ноя в 10:36
автор: BDCarrillo

Обновление: 14 ноя в 7:42
автор: BDCarrillo

Обновление: 13 ноя в 18:07
автор: BDCarrillo

Обновление: 8 ноя в 7:36
автор: BDCarrillo

Обновление: 23 окт в 14:39
автор: BDCarrillo

Обновление: 23 окт в 11:00
автор: BDCarrillo

More cylinder bugfixes

Обновление: 21 окт в 13:42
автор: BDCarrillo

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Обновление: 20 окт в 18:57
автор: BDCarrillo

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Обновление: 15 авг в 19:07
автор: BDCarrillo

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Обновление: 10 авг в 20:21
автор: BDCarrillo

- Fix sphere RayHit AV and def reference to CanBeHarvested