Space Engineers

Space Engineers

ToolCore
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Update: Nov 14 @ 10:36am

Update: Nov 14 @ 7:42am

Update: Nov 13 @ 6:07pm

Update: Nov 8 @ 7:36am

Update: Oct 23 @ 2:39pm

Update: Oct 23 @ 11:00am

More cylinder bugfixes

Update: Oct 21 @ 1:42pm

- Added a delay before turrets return home so that projectors can catch up, should cut down on spazzy movement building projections

Update: Oct 20 @ 6:57pm

- Turret based tools now take the shortest azimuth path to their target, rather than swinging around through their forward face
- Fixed turrets using cylinders using an incorrect point in space to check for blocks, could soft lock a turret into doing nothing as targeting considered something in range but the work function did not

Update: Aug 15 @ 7:07pm

- Fixed tools being removed from toolbar after docking/undocking or other grid group updates
- Fixed ray hit AV for sphere tools causing particles to appear in the tool

Update: Aug 10 @ 8:21pm

- Fix sphere RayHit AV and def reference to CanBeHarvested