Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
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Uppdatering: 15 nov @ 6:12
av Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Uppdatering: 18 okt @ 15:57
av Echo

-Material improvements

Uppdatering: 16 okt @ 16:41
av Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Uppdatering: 9 sep @ 15:38
av Echo

-Animation improvements

Uppdatering: 30 jul @ 17:27
av Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Uppdatering: 1 jul @ 6:15
av Echo

-Changed footstep volumes

Uppdatering: 30 jun @ 3:55
av Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Uppdatering: 26 jun @ 8:31
av Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Uppdatering: 24 jun @ 12:06
av Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Uppdatering: 19 jun @ 4:55
av Echo

-New material based footstep system