Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
Viser 1–10 av 108 bidrag
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Oppdatering: 15. nov. @ 6.12
av Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Oppdatering: 18. okt. @ 15.57
av Echo

-Material improvements

Oppdatering: 16. okt. @ 16.41
av Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Oppdatering: 9. sep. @ 15.38
av Echo

-Animation improvements

Oppdatering: 30. juli @ 17.27
av Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Oppdatering: 1. juli @ 6.15
av Echo

-Changed footstep volumes

Oppdatering: 30. juni @ 3.55
av Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Oppdatering: 26. juni @ 8.31
av Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Oppdatering: 24. juni @ 12.06
av Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Oppdatering: 19. juni @ 4.55
av Echo

-New material based footstep system