Garry's Mod
[PM] Velociraptor JWE2
Показване на 1 — 10 от 108 постъпления
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Обновление: 15 ноем. в 6:12
от Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Обновление: 18 окт. в 15:57
от Echo

-Material improvements

Обновление: 16 окт. в 16:41
от Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Обновление: 9 септ. в 15:38
от Echo

-Animation improvements

Обновление: 30 юли в 17:27
от Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Обновление: 1 юли в 6:15
от Echo

-Changed footstep volumes

Обновление: 30 юни в 3:55
от Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Обновление: 26 юни в 8:31
от Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Обновление: 24 юни в 12:06
от Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Обновление: 19 юни в 4:55
от Echo

-New material based footstep system