Garry's Mod
[PM] Velociraptor JWE2
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Actualizare: 15 nov. @ 6:12
de Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Actualizare: 18 oct. @ 15:57
de Echo

-Material improvements

Actualizare: 16 oct. @ 16:41
de Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Actualizare: 9 sept. @ 15:38
de Echo

-Animation improvements

Actualizare: 30 iul. @ 17:27
de Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Actualizare: 1 iul. @ 6:15
de Echo

-Changed footstep volumes

Actualizare: 30 iun. @ 3:55
de Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Actualizare: 26 iun. @ 8:31
de Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Actualizare: 24 iun. @ 12:06
de Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Actualizare: 19 iun. @ 4:55
de Echo

-New material based footstep system