Garry's Mod
Serious Sam SWEPs
Hiển thị 1-10 trong 18 mục
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Cập nhật: 26 Thg10 @ 6:46am
bởi upset

- Redone how explosive damage is dealt, now it's direct + splash like the original game
- Tweaked damage values
- Added backstabbing for knife in deathmatch (thanks to wico.)
- Added some crosshair options
- Scaled up projectiles a bit
- Redone rocket trail (thanks to wico.)
- Minor fixes

Cập nhật: 15 Thg07 @ 1:51am
bởi upset

- Added more SS models to the player sounds list
- Updated grenade entity a bit

Cập nhật: 25 Thg07, 2024 @ 10:47pm
bởi upset

None Provided

Cập nhật: 1 Thg07, 2024 @ 9:38am
bởi upset

- Improved Colt switching to dual/single
- Fixed bugs

Cập nhật: 20 Thg06, 2024 @ 11:44am
bởi upset

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

Cập nhật: 17 Thg06, 2024 @ 5:25am
bởi upset

Improved HUD code

Cập nhật: 16 Thg06, 2024 @ 11:31pm
bởi upset

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

Cập nhật: 11 Thg06, 2024 @ 12:01am
bởi upset

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

Cập nhật: 8 Thg06, 2024 @ 3:06pm
bởi upset

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

Cập nhật: 7 Thg06, 2024 @ 3:29pm
bởi upset

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()