Garry's Mod
Serious Sam SWEPs
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Обновление: 26 окт в 6:46
автор: upset

- Redone how explosive damage is dealt, now it's direct + splash like the original game
- Tweaked damage values
- Added backstabbing for knife in deathmatch (thanks to wico.)
- Added some crosshair options
- Scaled up projectiles a bit
- Redone rocket trail (thanks to wico.)
- Minor fixes

Обновление: 15 июл в 1:51
автор: upset

- Added more SS models to the player sounds list
- Updated grenade entity a bit

Обновление: 25 июл. 2024 г. в 22:47
автор: upset

None Provided

Обновление: 1 июл. 2024 г. в 9:38
автор: upset

- Improved Colt switching to dual/single
- Fixed bugs

Обновление: 20 июн. 2024 г. в 11:44
автор: upset

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

Обновление: 17 июн. 2024 г. в 5:25
автор: upset

Improved HUD code

Обновление: 16 июн. 2024 г. в 23:31
автор: upset

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

Обновление: 11 июн. 2024 г. в 0:01
автор: upset

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

Обновление: 8 июн. 2024 г. в 15:06
автор: upset

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

Обновление: 7 июн. 2024 г. в 15:29
автор: upset

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()