Garry's Mod

Garry's Mod

Easy Bonemerge Tool
Wyświetlanie 1-10 z 28 pozycji
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Aktualizacja: 22 marca 2024 o godz. 17:09
twórca: Rubat

* Bonemerged props now support submaterials by default.

Aktualizacja: 13 marca 2023 o godz. 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Aktualizacja: 2 września 2022 o godz. 13:00

Added integration with Easy Bodygroup Tool

Aktualizacja: 1 września 2022 o godz. 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Aktualizacja: 28 sierpnia 2022 o godz. 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Aktualizacja: 11 sierpnia 2022 o godz. 12:11

Fixed bone merged entities duplicating on bone merge

Aktualizacja: 24 września 2021 o godz. 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Aktualizacja: 13 lipca 2020 o godz. 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Aktualizacja: 8 września 2019 o godz. 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Aktualizacja: 3 kwietnia 2018 o godz. 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.