Garry's Mod
Easy Bonemerge Tool
กำลังแสดง 1-10 จาก 28 รายการ
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อัปเดต: 22 มี.ค. 2024 @ 5: 09pm
โดย Rubat

* Bonemerged props now support submaterials by default.

อัปเดต: 13 มี.ค. 2023 @ 1: 46pm

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

อัปเดต: 2 ก.ย. 2022 @ 1: 00pm

Added integration with Easy Bodygroup Tool

อัปเดต: 1 ก.ย. 2022 @ 1: 22pm

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

อัปเดต: 28 ส.ค. 2022 @ 8: 17am

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

อัปเดต: 11 ส.ค. 2022 @ 12: 11pm

Fixed bone merged entities duplicating on bone merge

อัปเดต: 24 ก.ย. 2021 @ 12: 58pm

* Fixes for effects bonemerged to effects not working correctly after duplication

อัปเดต: 13 ก.ค. 2020 @ 2: 55pm

*Fixed invalid bones counting as shared bones by the compatibility checker

อัปเดต: 8 ก.ย. 2019 @ 9: 32am

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

อัปเดต: 3 เม.ย. 2018 @ 8: 22am

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.