Garry's Mod

Garry's Mod

Easy Bonemerge Tool
Viser 1–10 av 28 bidrag
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Oppdatering: 22. mars 2024 @ 17.09

* Bonemerged props now support submaterials by default.

Oppdatering: 13. mars 2023 @ 13.46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Oppdatering: 2. sep. 2022 @ 13.00

Added integration with Easy Bodygroup Tool

Oppdatering: 1. sep. 2022 @ 13.22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Oppdatering: 28. aug. 2022 @ 8.17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Oppdatering: 11. aug. 2022 @ 12.11

Fixed bone merged entities duplicating on bone merge

Oppdatering: 24. sep. 2021 @ 12.58

* Fixes for effects bonemerged to effects not working correctly after duplication

Oppdatering: 13. juli 2020 @ 14.55

*Fixed invalid bones counting as shared bones by the compatibility checker

Oppdatering: 8. sep. 2019 @ 9.32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Oppdatering: 3. apr. 2018 @ 8.22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.