Garry's Mod

Garry's Mod

Easy Bonemerge Tool
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Mis à jour le : 22 mars 2024 à 17h09
par Rubat

* Bonemerged props now support submaterials by default.

Mis à jour le : 13 mars 2023 à 13h46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Mis à jour le : 2 sept. 2022 à 13h00

Added integration with Easy Bodygroup Tool

Mis à jour le : 1 sept. 2022 à 13h22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Mis à jour le : 28 aout 2022 à 8h17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Mis à jour le : 11 aout 2022 à 12h11

Fixed bone merged entities duplicating on bone merge

Mis à jour le : 24 sept. 2021 à 12h58

* Fixes for effects bonemerged to effects not working correctly after duplication

Mis à jour le : 13 juil. 2020 à 14h55

*Fixed invalid bones counting as shared bones by the compatibility checker

Mis à jour le : 8 sept. 2019 à 9h32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Mis à jour le : 3 avr. 2018 à 8h22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.