Space Engineers

Space Engineers

Modular Encounters Systems
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Actualización: 2 ABR 2020 a las 3:38 p. m.

Added potential fix for issue below

Actualización: 2 ABR 2020 a las 3:15 p. m.

Added additional logging to track potential issue with terrain material detection.

Actualización: 1 ABR 2020 a las 4:03 p. m.

Disabled debug mode

Actualización: 1 ABR 2020 a las 4:00 p. m.

- Added fix for infinite loop in WeaponCore ammo refill method

Actualización: 1 ABR 2020 a las 9:04 a. m.

- Added WeaponCore Support to Weapon Randomizer
- Added NPC Defense Shields Provider Support at Global and SpawnGroup levels.
- Added Environment Context SpawnGroup tags (day/night, weather, terrain, etc)
- Added SpawnGroup tags to define min/max distance from a planet when spawning.
- Optimized some SpawnGroup eligibility checks

Actualización: 11 MAR 2020 a las 7:28 a. m.

Updated API Functionality
Additional RivalAI Compatibility

Actualización: 9 ENE 2020 a las 6:31 p. m.

Fixed some bugs with Grid Recolor in Prefab Manipulation
Fixed Known Player Area Counters
Added some API functionality

Actualización: 2 ENE 2020 a las 12:33 p. m.

- Added Support for Known Player Locations in SpawnGroups
- Added API Support for RivalAI

Actualización: 11 DIC 2019 a las 11:37 a. m.

Actualización: 9 DIC 2019 a las 10:38 a. m.

- Removed temporary restriction on a faction/mod id