Space Engineers

Space Engineers

Modular Encounters Systems
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Update: 2 apr 2020 om 15:38

Added potential fix for issue below

Update: 2 apr 2020 om 15:15

Added additional logging to track potential issue with terrain material detection.

Update: 1 apr 2020 om 16:03

Disabled debug mode

Update: 1 apr 2020 om 16:00

- Added fix for infinite loop in WeaponCore ammo refill method

Update: 1 apr 2020 om 9:04

- Added WeaponCore Support to Weapon Randomizer
- Added NPC Defense Shields Provider Support at Global and SpawnGroup levels.
- Added Environment Context SpawnGroup tags (day/night, weather, terrain, etc)
- Added SpawnGroup tags to define min/max distance from a planet when spawning.
- Optimized some SpawnGroup eligibility checks

Update: 11 mrt 2020 om 7:28

Updated API Functionality
Additional RivalAI Compatibility

Update: 9 jan 2020 om 18:31

Fixed some bugs with Grid Recolor in Prefab Manipulation
Fixed Known Player Area Counters
Added some API functionality

Update: 2 jan 2020 om 12:33

- Added Support for Known Player Locations in SpawnGroups
- Added API Support for RivalAI

Update: 11 dec 2019 om 11:37

Update: 9 dec 2019 om 10:38

- Removed temporary restriction on a faction/mod id