Space Engineers

Space Engineers

Modular Encounters Systems
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Update: 27 aug 2020 om 11:37

Update: 16 aug 2020 om 12:59

Minor fixes

Update: 13 aug 2020 om 10:12

Update: 9 aug 2020 om 9:10

- Added mod cutoff for DS using Selective Physics Updates (minimum is 10000m)

Update: 10 jul 2020 om 6:33

Update: 11 jun 2020 om 6:33

Update: 9 jun 2020 om 15:24

Update: 22 mei 2020 om 12:56

- Bug fix for RivalAI Spawn Tags

Update: 25 apr 2020 om 17:11

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Update: 16 apr 2020 om 15:07

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)