Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 231–240 / 310
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Päivitys: 2.4.2020 klo 15.38

Added potential fix for issue below

Päivitys: 2.4.2020 klo 15.15

Added additional logging to track potential issue with terrain material detection.

Päivitys: 1.4.2020 klo 16.03

Disabled debug mode

Päivitys: 1.4.2020 klo 16.00

- Added fix for infinite loop in WeaponCore ammo refill method

Päivitys: 1.4.2020 klo 9.04

- Added WeaponCore Support to Weapon Randomizer
- Added NPC Defense Shields Provider Support at Global and SpawnGroup levels.
- Added Environment Context SpawnGroup tags (day/night, weather, terrain, etc)
- Added SpawnGroup tags to define min/max distance from a planet when spawning.
- Optimized some SpawnGroup eligibility checks

Päivitys: 11.3.2020 klo 7.28

Updated API Functionality
Additional RivalAI Compatibility

Päivitys: 9.1.2020 klo 18.31

Fixed some bugs with Grid Recolor in Prefab Manipulation
Fixed Known Player Area Counters
Added some API functionality

Päivitys: 2.1.2020 klo 12.33

- Added Support for Known Player Locations in SpawnGroups
- Added API Support for RivalAI

Päivitys: 11.12.2019 klo 11.37

Päivitys: 9.12.2019 klo 10.38

- Removed temporary restriction on a faction/mod id