Space Engineers

Space Engineers

Modular Encounters Systems
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Oppdatering: 2. apr. 2020 @ 15.38

Added potential fix for issue below

Oppdatering: 2. apr. 2020 @ 15.15

Added additional logging to track potential issue with terrain material detection.

Oppdatering: 1. apr. 2020 @ 16.03

Disabled debug mode

Oppdatering: 1. apr. 2020 @ 16.00

- Added fix for infinite loop in WeaponCore ammo refill method

Oppdatering: 1. apr. 2020 @ 9.04

- Added WeaponCore Support to Weapon Randomizer
- Added NPC Defense Shields Provider Support at Global and SpawnGroup levels.
- Added Environment Context SpawnGroup tags (day/night, weather, terrain, etc)
- Added SpawnGroup tags to define min/max distance from a planet when spawning.
- Optimized some SpawnGroup eligibility checks

Oppdatering: 11. mars 2020 @ 7.28

Updated API Functionality
Additional RivalAI Compatibility

Oppdatering: 9. jan. 2020 @ 18.31

Fixed some bugs with Grid Recolor in Prefab Manipulation
Fixed Known Player Area Counters
Added some API functionality

Oppdatering: 2. jan. 2020 @ 12.33

- Added Support for Known Player Locations in SpawnGroups
- Added API Support for RivalAI

Oppdatering: 11. des. 2019 @ 11.37

Oppdatering: 9. des. 2019 @ 10.38

- Removed temporary restriction on a faction/mod id