Garry's Mod
GShader Library
Se afișează 31-40 din 122 intrări
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Actualizare: 25 oct. @ 5:16

Add image formats of 86-64 (cs go) and other branch formats (TF2)

Actualizare: 23 oct. @ 12:33

Actualizare: 23 oct. @ 12:27

Actualizare: 23 oct. @ 11:26

- Fixed `RGB888` normals.
- Fixed `EyeAng.z` rotation.
- Fixed broken render of reconstruction underwater.

Actualizare: 15 oct. @ 12:36

Actualizare: 15 oct. @ 12:03

Actualizare: 15 oct. @ 11:53

Matrix calculation optimisation

Actualizare: 4 oct. @ 19:26

Added optimized tangent reconstruction method (optional)

Actualizare: 4 oct. @ 17:46

BuildWorldToShadowMatrix BuildPerspectiveWorldToFlashlightMatrix functions

Actualizare: 4 oct. @ 13:19