Garry's Mod

Garry's Mod

VRMod x64 - Extended
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更新于:8 月 18 日 下午 12:18
作者:Doom Slayer

-VGUI: moved buttons up a little in the Settings - Rendering tab

更新于:8 月 18 日 上午 11:26
作者:Doom Slayer

-Reverted characterYaw calculations
-Added debug to LerpOtherVRPlayers

更新于:8 月 17 日 下午 5:24
作者:Doom Slayer

-Making sure that the same frame is not being spammed over the network, given how often does this happens this change should be a significant improvement for the multiplayer
- Not sending frames to the server if gmod window is not active
- Added annabelle to the flat2vr list

更新于:8 月 17 日 下午 4:39
作者:Doom Slayer

-Improving handling of picked up objects, mostly making sure that the physics works properly on dedicated server

更新于:8 月 17 日 上午 9:12
作者:Doom Slayer

-collisions are now being broadcasted to the newly connected player
-debug print is more universal + reduced calls to this function inside collisions block

更新于:8 月 17 日 上午 8:25
作者:Doom Slayer

-fixed syncing between server and client for the collision params

更新于:8 月 16 日 下午 5:54
作者:Doom Slayer

-restored floating hand models

更新于:8 月 16 日 下午 5:46
作者:Doom Slayer

更新于:8 月 16 日 下午 5:44
作者:Doom Slayer

更新于:8 月 16 日 上午 1:11
作者:Doom Slayer

-Sync of collisions between client and server
-Fixed bug where prop phys would stuck on the fallback defaults if the box wasn't computed yet