Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
Viser 1–10 av 177 bidrag
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Oppdatering: 17. nov. @ 8.47

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

Oppdatering: 14. nov. @ 17.24

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

Oppdatering: 13. nov. @ 11.10

- Workaround for a faulty addon that is overriding the Player global function with a string

Oppdatering: 12. nov. @ 10.53

- Muffle WebAudio engine sounds when behind a wall

Oppdatering: 11. nov. @ 18.35

- Tweak WebAudio first-person effects

Oppdatering: 11. nov. @ 13.57

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

Oppdatering: 11. nov. @ 11.41

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

Oppdatering: 10. nov. @ 8.17

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

Oppdatering: 8. nov. @ 22.42

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader

Oppdatering: 8. nov. @ 17.36

- Don't use MainEye* functions yet - those are only available on the x86-64 beta right now