Garry's Mod
Glide // Styled's Vehicle Base
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更新:11月17日 @ 8時47分
更新者:StyledStrike

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

更新:11月14日 @ 17時24分
更新者:StyledStrike

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

更新:11月13日 @ 11時10分
更新者:StyledStrike

- Workaround for a faulty addon that is overriding the Player global function with a string

更新:11月12日 @ 10時53分
更新者:StyledStrike

- Muffle WebAudio engine sounds when behind a wall

更新:11月11日 @ 18時35分
更新者:StyledStrike

- Tweak WebAudio first-person effects

更新:11月11日 @ 13時57分
更新者:StyledStrike

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

更新:11月11日 @ 11時41分
更新者:StyledStrike

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

更新:11月10日 @ 8時17分
更新者:StyledStrike

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

更新:11月8日 @ 22時42分
更新者:StyledStrike

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader

更新:11月8日 @ 17時36分
更新者:StyledStrike

- Don't use MainEye* functions yet - those are only available on the x86-64 beta right now