Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Building: Bastions, Forts & Gates
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Actualización: 8 NOV a las 2:02 p. m.

Added support and requirement: ChopChop's WH3: Assets
Khorne can by default choose type of Fort/Gate/Bastion to further build milirary chains (daemon or mortal). Mod still supported with "No Restrictions" that will unlock both despite the chosen settlement chain type.

Actualización: 23 OCT a las 12:59 p. m.

added compatibility with new mod:
Warriors of Chaos: Expanded Building Overhaul

Actualización: 10 OCT a las 9:13 a. m.

Added support to remaining 12 factions - now all 24 are supported by this mod.

Actualización: 4 OCT a las 3:13 p. m.

Thumbnail update

Actualización: 17 SEP a las 4:11 a. m.

Mod updated:
- added cult/undercity/etc discoverability to custom semi-landmark support buildings following vanilla effects
- added 3%/6%/9% chance to spread undercity to adjacent regions: Skaven Servant of The Council building
- reduced attrition taken by Bastion, Fort & Gate under siege to almost none: integration of 3 End of Maintanance mods and moving this feature from Expanded Building Overhaul):
Ulthuan Gates Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029812
Imperial Forts Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029787
Great Bastion Takes No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2789844937

Actualización: 2 SEP a las 8:30 a. m.

Actualización: 15 AGO a las 1:25 p. m.

Actualización: 8 AGO a las 6:26 a. m.

Actualización: 16 FEB a las 9:20 a. m.

Actualización: 8 FEB a las 8:12 p. m.