Total War: WARHAMMER III
Expanded Building: Bastions, Forts & Gates
Показване на 1 — 10 от 19 постъпления
< 1  2 >
Обновление: 8 ноем. в 14:02

Added support and requirement: ChopChop's WH3: Assets
Khorne can by default choose type of Fort/Gate/Bastion to further build milirary chains (daemon or mortal). Mod still supported with "No Restrictions" that will unlock both despite the chosen settlement chain type.

Обновление: 23 окт. в 12:59

added compatibility with new mod:
Warriors of Chaos: Expanded Building Overhaul

Обновление: 10 окт. в 9:13

Added support to remaining 12 factions - now all 24 are supported by this mod.

Обновление: 4 окт. в 15:13

Thumbnail update

Обновление: 17 септ. в 4:11

Mod updated:
- added cult/undercity/etc discoverability to custom semi-landmark support buildings following vanilla effects
- added 3%/6%/9% chance to spread undercity to adjacent regions: Skaven Servant of The Council building
- reduced attrition taken by Bastion, Fort & Gate under siege to almost none: integration of 3 End of Maintanance mods and moving this feature from Expanded Building Overhaul):
Ulthuan Gates Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029812
Imperial Forts Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029787
Great Bastion Takes No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2789844937

Обновление: 2 септ. в 8:30

Обновление: 15 авг. в 13:25

Обновление: 8 авг. в 6:26

Обновление: 16 февр. в 9:20

Обновление: 8 февр. в 20:12