Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Building: Bastions, Forts & Gates
Viser 1-10 af 19 forekomster
< 1  2 >
Opdatering: 8. nov. kl. 14:02

Added support and requirement: ChopChop's WH3: Assets
Khorne can by default choose type of Fort/Gate/Bastion to further build milirary chains (daemon or mortal). Mod still supported with "No Restrictions" that will unlock both despite the chosen settlement chain type.

Opdatering: 23. okt. kl. 12:59

added compatibility with new mod:
Warriors of Chaos: Expanded Building Overhaul

Opdatering: 10. okt. kl. 9:13

Added support to remaining 12 factions - now all 24 are supported by this mod.

Opdatering: 4. okt. kl. 15:13

Thumbnail update

Opdatering: 17. sep. kl. 4:11

Mod updated:
- added cult/undercity/etc discoverability to custom semi-landmark support buildings following vanilla effects
- added 3%/6%/9% chance to spread undercity to adjacent regions: Skaven Servant of The Council building
- reduced attrition taken by Bastion, Fort & Gate under siege to almost none: integration of 3 End of Maintanance mods and moving this feature from Expanded Building Overhaul):
Ulthuan Gates Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029812
Imperial Forts Take No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853029787
Great Bastion Takes No Attrition [EoM] https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2789844937

Opdatering: 2. sep. kl. 8:30

Opdatering: 15. aug. kl. 13:25

Opdatering: 8. aug. kl. 6:26

Opdatering: 16. feb. kl. 9:20

Opdatering: 8. feb. kl. 20:12