Sid Meier's Civilization VI

Sid Meier's Civilization VI

Second Unique Infrastructure
Εμφάνιση 1-10 από 22 καταχωρίσεις
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Ενημέρωση: 22 Οκτ στις 15:12
από Mikecro

Improved looks and fixed clipping for numerous improvements.
Detailed changes available in docs: buffed Cheomseongdae, nerfed Svaneti Towers, removed Nemeton - replaced with (NEW) Viereckschanze (works with saved games - Nemetons are instantly converted to Viereckschanzes)
Fix for JNR’s UC Theater compatibility (removed the files)
Fixed Vegvar/Viereckschanze (former Nemeton) unit ability descriptions (special thanks to honi_canable)
Update tested and works with several saved games.

Ενημέρωση: 20 Ιαν στις 2:35
από Mikecro

Babylonian Pardesu Historic moment image fixed

Ενημέρωση: 19 Ιαν στις 14:40
από Mikecro

Fix for JNR's Theater expansion compatibility

Ενημέρωση: 21 Δεκ 2024 στις 8:53
από Mikecro

Gran Colombia - Chicheria (Rework): Haciendas now receive +1 Gold and +1 Culture instead of +2 Culture
Rome - Villa Rustica (Buff): +1 Culture (requires Urbanization)

Increased compatibility with mods that rework civilizations

Ενημέρωση: 28 Αυγ 2024 στις 10:24
από Mikecro

Ενημέρωση: 27 Αυγ 2024 στις 15:05
από Mikecro

Fixed Mapuche bug

Ενημέρωση: 5 Αυγ 2024 στις 9:09
από Mikecro

Big update, buffing a number of infrastructures (changelog available on the last page of SUI Google Document)
Added gameplay compatibility to JNR's UC mods for buildings and districts
Fixed missing Government Plaza adjacencies
Miscellaneous bug fixes

Ενημέρωση: 25 Μαϊ 2024 στις 13:36
από Mikecro

Update 1.2
- Gracht fix (Engineer can boost production)

Ενημέρωση: 25 Μαϊ 2024 στις 12:50
από Mikecro

Update 1.2
A balance, compatibility, patching update:
Fixed numerous clippings near rivers
Many structures buffed, visit the Google Docs
Fixed compatibility issue with CQUI, added full compatibility with City Lights

Ενημέρωση: 28 Απρ 2024 στις 11:05
από Mikecro

- Added New Unique District Icons (Prophet Bridge)