Garry's Mod
Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
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Actualización: 20 NOV a las 16:01

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Actualización: 20 NOV a las 15:42

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Actualización: 20 NOV a las 15:21

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Actualización: 21 MAR a las 6:27

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Actualización: 14 JUL 2024 a las 14:56

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Actualización: 14 FEB 2024 a las 21:07

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Actualización: 21 DIC 2023 a las 15:52

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Actualización: 16 DIC 2023 a las 17:16

Added melee attack delay (so that it would be consistent with animation)

Actualización: 16 DIC 2023 a las 14:45

Updated to work with latest MW Base update

Actualización: 12 DIC 2023 a las 19:55

- Added Cinderblock
- Fixed fists not applying proper force