Garry's Mod
Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
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Обновление: 20 ноем. в 16:01

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Обновление: 20 ноем. в 15:42

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Обновление: 20 ноем. в 15:21

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Обновление: 21 март в 6:27

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Обновление: 14 юли 2024 в 14:56

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Обновление: 14 февр. 2024 в 21:07

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Обновление: 21 дек. 2023 в 15:52

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Обновление: 16 дек. 2023 в 17:16

Added melee attack delay (so that it would be consistent with animation)

Обновление: 16 дек. 2023 в 14:45

Updated to work with latest MW Base update

Обновление: 12 дек. 2023 в 19:55

- Added Cinderblock
- Fixed fists not applying proper force