Garry's Mod

Garry's Mod

Modern Warfare 2019 SWEPS - Melee (UNOFFICIAL)
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Update: Nov 20 @ 4:01pm

Fixed that, too. By forcing tasks ticking on client for heavy attack cooking task. I don't care, it only affects singleplayer and one specific task.

Update: Nov 20 @ 3:42pm

Fixed heavy melee idle/loop not working. It is currently broken in singleplayer due to server side not tracking viewmodel animation progress properly.

Update: Nov 20 @ 3:21pm

BO6/7 heavy melee attack support for the melee base (hold right click to cook heavy attack, release early to regular melee)
Animations: Melee_Heavy_In, Melee_Heavy_Loop, Melee_Heavy and Melee_Heavy_Hit (same structure as Melee and Melee_Hit)

Update: Mar 21 @ 6:27am

Added """Tac-Sprint""" support (triple quotes because the animation just lowers your hands a bit more, hiding the weapon)

Update: Jul 14, 2024 @ 2:56pm

Updated to work with latest Modern Warfare Base (13 Jul @ 9:07pm)
Added global melee task override (now every MWB weapon is able to utilize delayed melee hits, put "Delay" field in "Melee" animation)

Update: Feb 14, 2024 @ 9:07pm

Added check for key press since game suddenly decided to ignore SWEP.Secondary.Automatic value

Update: Dec 21, 2023 @ 3:52pm

Added "Blue Silence" and "Ashen Silver" knife blueprints along with injector support (receiver slot)

Update: Dec 16, 2023 @ 5:16pm

Added melee attack delay (so that it would be consistent with animation)

Update: Dec 16, 2023 @ 2:45pm

Updated to work with latest MW Base update

Update: Dec 12, 2023 @ 7:55pm

- Added Cinderblock
- Fixed fists not applying proper force